Fortnite Creative May Be Going Pay-To-Win Soon
Published: 15/11/2025
Article
GAMING NEWS
Epic Games is preparing its largest overhaul of Fortnite Creative since the launch of the Unreal Editor for Fortnite. Soon, UEFN creators will be allowed to sell in-game items on their islands using V-Bucks—the same real-money currency used in the main Battle Royale game.
The announcement arrived quietly on Veteran’s Day in the US, and many fans were not thrilled. With Fortnite Creative already overflowing with clones of tycoons, boxfights, and obbys, the idea of adding microtransactions—especially when Epic’s own example is selling a better shovel for 300 V-Bucks—has raised concern.
Fortnite will soon let UEFN creators sell gameplay-affecting items for V-Bucks.
But the potential impact is complicated. V-Buck transactions could destabilize the ecosystem—or push creators toward entirely new types of experiences. Here’s what’s actually changing.
What Epic Is Actually Allowing With V-Bucks
UEFN creators can already build islands with V-Buck transaction hooks, but they cannot publish them yet. When the system goes live, creators face strict limitations: they cannot sell anything Epic sells itself. That means:
- No skins
- No pickaxes
- No emotes, kicks, or cosmetics
- No XP boosts
Random loot crates are technically allowed, but they will auto-disable in countries where loot boxes are banned.
In short: anything creators sell must affect gameplay. That means pay-to-win options are on the table—better guns, buffs, resources, and more. And in the current ecosystem, those additions would likely push players away.
This suggests V-Buck sales are not meant to monetize existing islands, which already earn through engagement payouts. Instead, this system seems intended to encourage developers to experiment with new designs—and to help Epic capitalize on one island in particular.
The Brainrot Factor
Steal the Brainrot is by far the most-played Creative island ever, with tens of thousands of active players and massive weekend spikes. It’s a licensed port of a Roblox game where players can buy items, currency, Lucky Blocks, and even troll-friendly admin panels for up to $50.
The Fortnite version currently includes none of these microtransactions, but that will change the moment Epic enables V-Buck island sales.
Brainrot’s creators are almost guaranteed to implement these monetization methods immediately—making it the first major winner of the new system.
Will All Fortnite Creative Maps Turn Into Microtransaction Machines?
Probably not.
Most Creative islands are derivatives of each other. If even one of the hundreds of Pit boxfight maps begins selling better guns for V-Bucks, players will simply switch to the identical version that remains free.
Most creators won’t risk upsetting their existing revenue streams when they already get paid for engagement time.
Donation boxes might pop up, but sweeping paywalls likely won’t.
The Possible Upside: Actual New Games
Not all potential outcomes are negative. Right now, Creative payouts incentivize “time-wasting” design—maps built to maximize engagement, not enjoyment. Microtransactions could give creators alternative monetization options that reward skill, content, or unique gameplay.
For example, a creator could build:
- a full narrative adventure locked behind a “paid area”
- a premium dungeon with permanent access for V-Bucks
- a standalone game that exists entirely inside Fortnite
More ways to earn money means more reason to innovate.
Ultimately, nobody—including Epic—knows how this will play out. The system is a gamble, and the ecosystem will shift dramatically once V-Buck publishing goes live.
By GameSpot Tech & Games
4 min read · Nov 2025
