Space Ascension
Game Details
Space Ascension is an incremental idle game where you start on Earth and progress to traveling between star systems, building Dyson Spheres, and colonizing the galaxy. Manage resources, construct buildings and machines to automate production, research technologies, explore and colonize planets, build wonders like Dyson Spheres, travel to distant star systems, and rebirth with Dark Matter bonuses for permanent upgrades. Features extensive resource management, automated production, research trees, solar system exploration, interstellar travel, wonder construction, offline production, and rebirth system.
Genre: Strategy
Category: Incremental
Platform: Browser
HOW TO PLAY
CONTROLS:
- Desktop:
- Mouse Click: Primary interaction method - click buttons to purchase buildings, upgrade storage, research technologies, navigate tabs, build wonders, explore planets, send interstellar ships
- Mouse Hover: View tooltips and detailed information
- Tab Navigation: Click tabs at top to switch between game sections
- Mobile/Tablet:
- Touch / Tap: Tap buttons to interact (same as mouse click)
- Touch Navigation: Tap tabs to switch sections
- Touch and Hold: (If applicable) View extended tooltips
BASIC MECHANICS:
1. Resource Management:
- Earth Resources: Metal, Gems, Charcoal, Wood (starting resources)
- Energy: Universal power source for all machines
- Space Resources: Uranium, Lava, Oil, Silicon, Lunarite, Methane, Titanium, Gold, Silver
- Gases: Hydrogen, Helium
- Advanced: Ice, Plasma, Meteorite
- Resources have storage limits (upgradeable)
- Resources produce per second based on buildings/machines
2. Production Buildings:
- Resource Producers: Buildings that generate resources over time
- Examples: Solar Panels (Energy), Heavy Drills (Metal), Oil Rigs (Oil), Fusion Reactors (Energy from Hydrogen/Helium)
- Energy Consumers: Most production buildings consume Energy
- Energy Producers: Some buildings produce Energy (Solar Panels, Nuclear Stations, etc.)
- Toggle System: Can toggle buildings on/off
3. Storage System:
- Each resource has maximum storage capacity
- Storage Upgrades: Purchase storage upgrades to increase capacity
- Storage Discounts: Research unlocks storage upgrade discounts
- Storage Full Indicator: Shows time until storage fills
- Storage Warnings: Visual indicators when approaching capacity
4. Energy System:
- Energy Production: Generated by various power sources
- Energy Consumption: Used by production buildings
- Energy Balance: Must maintain positive energy (or face deficits)
- Energy Deficit Warning: Red text appears when energy negative
- Energy Efficiency: Research reduces energy consumption
- Batteries: Store excess energy (T1, T2, T3, T4, T5 available)
- Battery Efficiency: Research improves battery performance
5. Research System:
- Technology Tree: Unlock technologies to progress
- Research Categories: Resource efficiency, Energy efficiency, Science efficiency, Storage upgrades, Building unlocks
- Science Points: Currency for research (generated by Labs)
- Research Tiers: Multiple tiers of labs (T1, T2, T3, T4)
- Research Prerequisites: Some techs require other techs first
6. Solar System Exploration:
- Planet Colonization: Colonize planets in solar system
- Planet Resources: Each planet has unique resources
- Inner Planets: Mercury, Venus, Earth, Mars
- Outer Planets: Jupiter, Saturn, Uranus, Neptune
- Exploration Requirements: Must research techs to explore planets
- Planet Buildings: Construct buildings on planets
7. Wonders System:
- Dyson Sphere: Massive structure around star for energy
- Dyson Ring: Ring variant of Dyson structure
- Dyson Swarm: Swarm of satellites around star
- Wonder Benefits: Unique bonuses from each wonder
- Multiple Spheres: Can build multiple Dyson Spheres
- Wonder Construction: Segment-based building system
- Build 250 Segments: Option to build multiple segments at once
8. Interstellar Travel:
- Star Systems: Travel to distant stars
- Distance Calculation: Stars have varying distances
- Rocket Ships: Build rockets for interstellar travel
- Ship Types: Multiple rocket tiers (T1, T2, T3 with Hydrazine Catalyst)
- Travel Time: Distance affects travel duration
- Colonization: Establish presence in other star systems
- Reputation System: Affects invasion chances
- Stargate: Instant travel between systems
- Portal Room: Advanced travel method
9. Resource Conversion:
- EMC (Energy-Matter Conversion): Convert between resources
- Auto EMC: Automatic resource conversion system
- Max EMC Button: Convert maximum possible amount
- Conversion Ratios: Different resources have different conversion values
- Plasma Storage: Required for high-tier conversions
10. Building Destruction:
- Destroy Buildings: Remove buildings to reclaim resources (partial refund)
- Destroy Button: Colored option available in settings
- Strategic Destruction: Remove inefficient buildings for upgrades
11. Offline Production:
- Offline Progress: Resources continue producing when game closed
- Time Calculation: Calculates production based on time away
- Maximum Cap: Limits offline production time
- Offline Notifications: Shows offline production gains
12. Save System:
- Auto-Save: Automatic saving at intervals
- Auto-Save Timer: Display shows time until next save
- Auto-Save Notifications: Optional notifications for saves
- Manual Save: Export/Import system available
- Multiple Save Slots: Support for multiple saves
- Export: Copy save to clipboard or text
- Import: Load saved game from string
- Save Compression: LZ-String compression for saves
13. Dark Matter System:
- Rebirth Currency: Earned from completing major milestones
- Rebirth Requirement: Must have built at least one Dyson Sphere
- Dark Matter Boost: Permanent bonuses from Dark Matter
- DM Scaling: Multiplicative bonuses with Science and Resource Efficiency
- Live Counter: Shows DM gains from each section
- Respec Option: Reset Dark Matter allocations
14. Rebirth System:
- Rebirth Process: Reset progress for Dark Matter bonuses
- Rebirth Bonuses: Permanent upgrades from Dark Matter
- Requirements: Must complete certain milestones
- Subsequent Rebirths: Can rebirth multiple times
- Progress Reset: Loses current progress but gains permanent bonuses
15. Achievement System:
- Achievement Types: Various milestones and challenges
- Achievement Ranks: Multiple ranks per achievement
- Achievement Tooltips: Detailed information on achievements
- Rings Achievement: Achievements for Dyson Rings
- Swarms Achievement: Achievements for Dyson Swarms
- Progress Tracking: Tracks completion status
16. Statistics Tracking:
- Session Time: Time played in current session
- Total Time Played: Cumulative playtime
- Resource Statistics: Tracks resource production
- Building Statistics: Tracks buildings constructed
- Achievement Statistics: Tracks achievements earned
17. Settings System:
- Theme Selection: Multiple visual themes available (7+ themes)
- Custom Company Name: Set your company name
- Hide Gain Buttons: Option to hide resource gain buttons
- Hide Completed Tabs: Hide tabs when all content completed
- Screen Notifications: Graphics option for notifications
- Notification Settings: Separate autosave notifications
- Storage Display: Options for storage visualization
- UI Customization: Various UI tweaks available
18. Tab System:
- Resources Tab: Main resource management (default)
- Research Tab: Technology research and upgrades
- Solar System Tab: Planet exploration and colonization
- Wonders Tab: Dyson Sphere and wonder construction
- Sol Center Tab: Advanced research and development
- Interstellar Tab: Star system travel and colonization
- Machines Tab: Advanced building management
- More Tab: Settings, saves, statistics, achievements
19. Resource Production:
- Per Second Display: Shows production rate for each resource
- Production Calculation: Based on buildings and multipliers
- Efficiency Multipliers: Research improves production efficiency
- Dark Matter Multipliers: Rebirth bonuses improve production
- Production Display: Real-time per-second updates
20. Resource Costs:
- Cost Display: Shows resource requirements for purchases
- Red Cost Indicator: Shows when insufficient resources
- Cost Scaling: Costs increase with quantity
- Storage Costs: Storage upgrades have increasing costs
21. Machine Tiers:
- Tier System: Multiple tiers for each building type
- Higher Tiers: More efficient but expensive
- Examples: Battery T1-T5, Lab T1-T4, Drill variants
- Tier Unlocks: Research required for higher tiers
22. Rocket System:
- Rocket Types: Tier 1, Tier 2, Tier 3 rockets
- Rocket Fuel: Different fuel types (Hydrazine Catalyst for T3)
- Rocket Parts: Construct rockets from components
- Interstellar Travel: Required for star system travel
- Rocket Wonder: Special wonder that enhances rockets
23. Plasma System:
- Advanced Resource: 4th state of matter
- Plasma Storage Units (PSU): Increase plasma capacity
- PSU Tiers: Multiple PSU tiers available
- Plasma Machines: Super-Heater, Plasmatic Pit, Electron Bath
- Plasma Production: Generated by high-tier machines
- Plasma Consumption: Used by advanced structures
24. Meteorite System:
- Meteorite Resource: Advanced space resource
- Meteorite Tiers: Tier 3 and Tier 4 meteorite processing
- Meteorite Production: Generated from space operations
- Auto EMC Integration: Auto EMC keeps 10K plasma bank for meteorite
25. Wonder Benefits:
- Communication Wonder: Unlocks interstellar tab
- Rocket Wonder: Enhances rocket capabilities
- Antimatter Wonder: Advanced resource production
- Wonder Activation: Wonders provide permanent benefits
- Wonder Completion: Wonders hide tab when completed
26. Reputation System:
- Reputation Value: Affects interstellar interactions
- Invasion Chance: Based on reputation (NaN fix for >60 rep)
- Reputation Management: Balance reputation for optimal gameplay
27. Update System:
- Update Log: Displays on page load
- Version Tracking: Tracks game version
- Changelog: Access to update history
28. Loading System:
- Loading Screen: Custom loading screen with progress
- Splash Text: 100 random loading messages
- Loading Animation: Animated progress indicator
- Theme Integration: Loading screen matches theme
29. UI Elements:
- Tab Glyphs: Exclamation marks indicate new content
- Resource Navigation: Side panel for resource selection
- Collapsible Sections: Earth Resources, Inner/Outer Planet sections
- Responsive Design: Adapts to screen size
- Bootstrap Framework: Modern UI design
30. Advanced Features:
- Astronomical Breakthrough: Special research milestone
- Interstellar Radar Scanner: Scan distant star systems
- Energy Efficiency Research: Reduces energy consumption (max 25/50)
- Science Efficiency: Multiplicative with dark matter boost
- Resource Efficiency: Multiplicative with dark matter boost
- Battery Efficiency Research: Improves battery performance
- Storage Discount Research: Reduces storage upgrade costs
STRATEGIC TIPS:
- Resource Balance: Maintain positive energy balance. Energy deficit stops production.
- Early Game Focus: Focus on basic resources (Metal, Gems) and Energy production first.
- Research Priority: Prioritize efficiency research to maximize production multipliers.
- Storage Management: Upgrade storage before it fills completely to avoid wasted production.
- Energy Optimization: Build energy producers before energy consumers. Balance is crucial.
- Wonder Strategy: Start with Dyson Swarms or Rings before full Spheres (easier to build).
- Rebirth Planning: Plan rebirths around major milestones. Maximize Dark Matter gains.
- Offline Optimization: Ensure positive energy balance before going offline for maximum gains.
- Production Chains: Understand resource dependencies. Some buildings require multiple resources.
- Cost Efficiency: Higher tier buildings are more efficient but expensive. Balance cost vs. benefit.
ADVANCED TECHNIQUES:
- Dark Matter Optimization: Maximize Dark Matter gains per rebirth. Plan rebirth timing carefully.
- Multi-Sphere Strategy: Build multiple Dyson Spheres for massive energy production.
- Auto EMC Setup: Configure Auto EMC to maintain resource balance automatically.
- Storage Discount Stacking: Research storage discounts to reduce upgrade costs significantly.
- Efficiency Stacking: Combine research efficiency with Dark Matter bonuses for maximum multipliers.
- Interstellar Expansion: Expand to multiple star systems for resource diversity.
- Wonder Completion: Complete wonders strategically for maximum benefit timing.
- Production Chains: Optimize production chains for maximum resource flow.
- Energy Bank Strategy: Maintain battery banks for energy stability during peaks.
- Rebirth Optimization: Plan multiple rebirths for exponential Dark Matter growth.
WINNING AND PROGRESSION:
- Milestone Completion: Complete major milestones (Dyson Spheres, Wonder completion) for progression.
- Galaxy Colonization: Expand across multiple star systems to colonize the galaxy.
- Dark Matter Accumulation: Accumulate Dark Matter through rebirths for permanent bonuses.
- Achievement Mastery: Complete all achievements and achievement ranks for full completion.
- Wonder Construction: Build all wonders for maximum benefits and completion status.
- Interstellar Expansion: Establish presence across multiple star systems for resource diversity.
- Efficiency Mastery: Maximize all efficiency research for optimal production.
- Resource Mastery: Master all resource production chains for complete understanding.
- Production Optimization: Optimize production chains for maximum efficiency across all resources.
- Endgame Progression: Progress through multiple rebirths and expand across galaxies for ultimate mastery.
Enjoy building your space empire from Earth to the stars in Space Ascension!
GAME MEDIA
Game Screenshots
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